Author Topic: SS Dogfight Reincarnated  (Read 1095 times)

Offline Greek2me

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SS Dogfight Reincarnated
« on: June 04, 2015, 05:40:00 AM »
Hi whoever's still here! I have the SS Dogfight online right now:





http://blockland.us/detail.php?ip=173.255.231.225&port=20000&blid=11902
« Last Edit: June 04, 2015, 05:57:28 AM by Greek2me »

Offline Boom

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Re: SS Dogfight Reincarnated
« Reply #1 on: June 04, 2015, 12:53:49 PM »
Awesome!

Any chance we could get a map like that for Dogfight Canyon?

Either way, I might stop by later today or tomorrow.

Offline Greek2me

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Re: SS Dogfight Reincarnated
« Reply #2 on: June 06, 2015, 06:02:41 AM »
I converted the terrain a long time ago so I've somewhat forgotten how, but the scripts are still lying around somewhere!

Also, the game mode file is attached:
« Last Edit: June 06, 2015, 06:31:44 AM by Greek2me »

Offline Ostinyo

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Re: SS Dogfight Reincarnated
« Reply #3 on: June 07, 2015, 05:51:29 PM »
Any chance we could get a map like that for Dogfight Canyon?
It would be amazing to see a recreation of that dogfight ;)

I don't know if Shappeh talked to you, but he said he wants to add item saving.
Signatures are so manly.

Offline Greek2me

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Re: SS Dogfight Reincarnated
« Reply #4 on: June 08, 2015, 10:50:23 PM »
The server has been updated!

Changes:
 - Added several new types of planes - more dogfighting! (Bushido's)
 - AA guns can no longer shoot the islands
 - added "Vignette Health" mod
 - Increased bomb explosion radius
 - added a /aimbottest [target name] script to help finding aimbot users - hides the target player from sight

Offline Greek2me

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Re: SS Dogfight Reincarnated
« Reply #5 on: June 16, 2015, 06:56:58 PM »
Conan is looking for help to build a new dogfight map!

http://forum.blockland.us/index.php?topic=280158.msg8401295#msg8401295